New Rendering Engine Large green patches could appear when fixture information was enabled. New Rendering Engine Negative shadows could appear from cloned objects on macOS. New Rendering Engine Using more than one live mode view at once caused glitches and flickering. Version 24.1.10, released the 25th September 2018 New Rendering Engine Edges of backlit objects appeared fuzzy at lower rendering settings. Focus Camera Focusing on an object with a plot symbol in plot mode would throw the camera to an off location. macOS Mojave The user interface appeared broken, especially in Dark Mode. Dialog Locations Some dialogs could open on off locations on macOS. Version 24.1.12, released the 18th October 2018 New Rendering Engine The name of the GPU used is shown in the About dialog. Plot Views The selection rectangle in front and section views could appear at the wrong location. Library Tab Some content types did not sort consistently. Version 24.1.13, released the 8th November 2018 New Rendering Engine All features from the legacy rendering engine are now supported. New Rendering Engine Rendering of very wide beams could break down in some angles. New Rendering Engine Rotating gobos did not visualize on macOS. New Rendering Engine Rendering images and movies without atmosphere could cause a crash. New Rendering Engine Grouping and ungrouping objects with transparent materials could cause a crash. Version 24.1.14, released the 13th November 2018 New Rendering Engine The new rendering engine has been made default, overriding previous choices in the configuration. Version 24.1.15, released the 16th November 2018 Design Crashes Switching back and forth between live mode in a view could lead to a crash. sACN Universes One fewer sACN universe than the maximum number of universes configured was received. Luminous Materials Objects with luminous materials did not receive shadows correctly. Aspect Ratio The aspect ratio visualization setting had no effect. ![]() Fixture Replace Replacing scaled imported objects with fixtures resulted in scaled fixtures. Version 24.1.16, released the 27th November 2018 LED Panels Semi-transparent LED panels cast shadows. Replacing Fixtures The new fixtures when replacing fixtures controlled by motion controllers did not assume the correct location. Snapshot Thumbnails Snapshot thumbnails could include widgets, fixture and quality information. Rendering Stability Various operations including importing models and rendering images and movies could cause crashes and/or trigger driver timeouts. Version 24.1.18, released the 30th November 2018 Movie Rendering Aborting movie rendering on macOS could cause Capture to hang. Plot Editor Content of overlapping plot views could leak through to eachother on Windows. Saving Images Saving an image from a non-live view produced black images on Windows. Universe View Text in the universe view was difficult to read. The version and date of the video card drivers currently in use can be seen in the About dialog on Windows. Version 24.1.19, released the 6th December 2018 Rendering Engine. Windows 7 Multiaperture fixtures rendered incorrectly and/or did not throw light on Windows 7. Fixture Focusing It was not possible to right click to focus fixtures on the latest updates of macOS 10.14 Mojave on some Intel video cards. Version 24.1.21, released the 11th January 2019 3D Mouse Touching a 3D mouse while moving objects sent them into distant positions. Fixture Symbols Fixture symbols and annotations did not render for omnidirectional fixtures. Selection Order Selected items were not correctly sorted from left to right or top down in other than front views. Version 24.1.22, released the 28th January 2019 Donut Apertures Visualizing fixtures with donut apertures would make Capture to crash. SketchUp Import When failing to import a SketchUp file, the wrong version number was indicated as being the highest supported. Scrollbars Horizontal scrollbars on macOS were broken. Material Mapping Manually mapped materials on imported and scaled objects rendered incorrectly. Filament Angle Filament angle adjustments did not visualize correctly. ![]() ![]() Version 24.1.24, released the 26th February 2019 Large Selections Selecting very large amounts of objects could cause Capture to crash. External Universes The appearance and disappearance of external universes could lead to lengthy and slow user interface updates. Console Link DMX feedback could fail under very specific circumstances, for particular fixtures. Console Link Crashes could occur under rare circumstances when closing project files. Version 24.1.25, released the 18th April 2019 Console Link Unpatched fixtures could appear as new fixtures under certain circumstances.
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